Updated to Unreal 4.20.1
Please report any new bugs!
-Added outlines for hunters and witches
-Added: Skins can now be randomized
-Added icons for the current key bindings to the HUD skill buttons
-Added a game option to disable help messages (press F1, game in progress, skill key bindings)
-Changed the Vacuum Trap slow from 30% to 25%
-Changed the Vacuum Trap mana drain from 25 to 20 Mana/sec
-Changed the Vacuum Trap range from 8 to 7m.
-Changed the Magic Blocker range from 6.5 to 8m.
-Changed: updated visuals for the Magic Dust
-Changed: some minor UI improvements
-Changed the outline color of:
-the target prop when it is possessable
-the decoy prop
-witches as props
-Changed: the rocket prop will now only launch upwards
-Changed: when crafting or smashing, the current item stays selected when it's still a valid choice.
-Fixed Fullscreen: Fullscreen will now be preserved after game restart, and should no longer crash the game on exit
-Fixed: the Magic Blocker won't push the witch as a prop when she tries to spawn a Decoy inside of the Magic Blocker area.
-Fixed upscaling of items in player icon selection
-Fixed: spectators in Mobification are no longer able to see witches
-Fixed: spring pads no longer disappear when hit by a potato.
-Fixed: locked skills are no longer selectable.
-Fixed: motion blur setting now loads correct value in settings screen.
