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Changelog for update Beta 1.10a [Quests & Events]
Quests and Events
- New Questline: 'The Heist'
- New Random Event: 'Robbery'
Performance
- Slight optimization on overall frame time.
- Big optimization on loading times.
- Slight optimization on character updates.
If you notice odd behaviors, please report.
Gameplay
- Tweaked loot from graves.
- Reduced amount of guns on NPC bodies.
- Increased amount of silver townsfolk carry.
- Reduced amount of soapberries in soapberry trees.
- Increased negative karma gained when stealing, killing townsfolk or members of your own faction.
- Changed karma/faction code to take into account the difficulty of the NPC being killed/harmed.
- Doubled the amount of faction points obtained when killing or stealing from soldiers.
- Added townsfolk dogs.
AI
- Townsfolk will not tolerate bad karma players no more.
- Townsfolk will shoot robbers.
- Changed NPCs AI to allow better stealth mechanics when stealing.
*Coming Soon*
- Quicker horse turning speed.
- More Questlines.
- More changes to balance the loot system.
- More changes to towns, cities, settlements.