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Changelog for update Beta 1.10a [Quests & Events]

Quests and Events

  • New Questline: 'The Heist'
  • New Random Event: 'Robbery'

Performance

  • Slight optimization on overall frame time.
  • Big optimization on loading times.
  • Slight optimization on character updates. If you notice odd behaviors, please report.

Gameplay

  • Tweaked loot from graves.
  • Reduced amount of guns on NPC bodies.
  • Increased amount of silver townsfolk carry.
  • Reduced amount of soapberries in soapberry trees.
  • Increased negative karma gained when stealing, killing townsfolk or members of your own faction.
  • Changed karma/faction code to take into account the difficulty of the NPC being killed/harmed.
  • Doubled the amount of faction points obtained when killing or stealing from soldiers.
  • Added townsfolk dogs.

AI

  • Townsfolk will not tolerate bad karma players no more.
  • Townsfolk will shoot robbers.
  • Changed NPCs AI to allow better stealth mechanics when stealing.

*Coming Soon*

  • Quicker horse turning speed.
  • More Questlines.
  • More changes to balance the loot system.
  • More changes to towns, cities, settlements.