Smaller update this time, though we're going to do another one mid-week. We're heading towards our 1.0 launch to exit Early Access, at which point the price of the game will increase to $15. I'll keep doing reminders of this leading up the to launch, so everyone knows about the change.
List of Changes
- Fix for monster cultists and some others using the player Cultist's void attack. This would damage other monsters, and disappear if the player stepped into it
- Tweaks for the Arena Library floors so that there's less chance of monsters getting stuck in bookcases
- New variants for the Moss trap rooms
- Fix to correct Rogue's tooltips
- Updated names for the tooltips
- Return to start teleporter added to one of the big shadow themed rare rooms
- Other misc room tweaks