New Build Patch #1
As the first wave of bug reports and feedback rolls in, I've got the first patch to ready to roll out to address it.
Change Log
- Fixed bug where first person camera was too high.
- Fixed a bug that was causing a massive drop in FPS when looking at the cyberdeck
- Adjusted spawn height and added a delay between spawning the players and generating the node to help prevent players from falling through the floor.
- Fixed a bug causing the System Log window to show up in every node.
- Adjust the spawn location of IC in the Low Security Datastore node.
- Increased the range that players can lock onto IC, making it easier to Analyze them before combat begins.
- Fixed a bug that caused the mouse cursor to disappear when using escape to close the Hardware tutorial.
- Added simple cinematics for lying down and getting up from the diving chair.
- Added the 'Log' command to all starting programs (requires a new game). This briefly displays the actual code of the program when the program is ran.
- Changed out the font for the program descriptions, when in the library, or hoverin gover the hotbar item, to something that is easier to read.