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New Build Patch #1

New Build Patch #1

As the first wave of bug reports and feedback rolls in, I've got the first patch to ready to roll out to address it.

Change Log

  • Fixed bug where first person camera was too high.
  • Fixed a bug that was causing a massive drop in FPS when looking at the cyberdeck
  • Adjusted spawn height and added a delay between spawning the players and generating the node to help prevent players from falling through the floor.
  • Fixed a bug causing the System Log window to show up in every node.
  • Adjust the spawn location of IC in the Low Security Datastore node.
  • Increased the range that players can lock onto IC, making it easier to Analyze them before combat begins.
  • Fixed a bug that caused the mouse cursor to disappear when using escape to close the Hardware tutorial.
  • Added simple cinematics for lying down and getting up from the diving chair.
  • Added the 'Log' command to all starting programs (requires a new game). This briefly displays the actual code of the program when the program is ran.
  • Changed out the font for the program descriptions, when in the library, or hoverin gover the hotbar item, to something that is easier to read.