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Upcoming Stuff, the list!

So I was able to build and played from start to finish, went well.
We have a list of 5 things we need to look at but not a 1 kept us from finishing the game!
However, the items we need to look at did detract from the playthrough and ultimate goal of gathering all the treasure.

So anyway..

  • Update from Unity 5.5 to Unity 2017.2
  • Complete Rewrite of the inventory operations
  • Use right track pad left/right to cycle through inventory
  • Tutorial now has actual instructions!
  • Added a map to start game and the jeep is to continue
  • Better post processing (more vibrant colors, better shadows!)
  • Added Steam cloud saving
  • Torch now runs out of fuel
  • Added 2 full oil cans for the torch (find them!). Just grab and use on torch to 100% refuel
  • Added another puzzle on lvl2
  • Refuel small amount of torch oil lighting braziers (Use wisely!)
  • Added matches to light torch if not close to lit brazier to relight it (Left trigger will auto use a match if you have one)

And on the backside of things we removed old code/scripts still hangin around, removed some debug actions that we still had activated, and a few other things to hopefully speed it up.
We are still working on Vulkan and single pass integration and also making a working menu options screen (currently it opens but there are no options)