So I was able to build and played from start to finish, went well.
We have a list of 5 things we need to look at but not a 1 kept us from finishing the game!
However, the items we need to look at did detract from the playthrough and ultimate goal of gathering all the treasure.
So anyway..
- Update from Unity 5.5 to Unity 2017.2
- Complete Rewrite of the inventory operations
- Use right track pad left/right to cycle through inventory
- Tutorial now has actual instructions!
- Added a map to start game and the jeep is to continue
- Better post processing (more vibrant colors, better shadows!)
- Added Steam cloud saving
- Torch now runs out of fuel
- Added 2 full oil cans for the torch (find them!). Just grab and use on torch to 100% refuel
- Added another puzzle on lvl2
- Refuel small amount of torch oil lighting braziers (Use wisely!)
- Added matches to light torch if not close to lit brazier to relight it (Left trigger will auto use a match if you have one)
And on the backside of things we removed old code/scripts still hangin around, removed some debug actions that we still had activated, and a few other things to hopefully speed it up.
We are still working on Vulkan and single pass integration and also making a working menu options screen (currently it opens but there are no options)