[img=http://i.imgur.com/mCAwlvc.gif]
Hey there!
We've just released an update to King Kaiju with some important changes and a bit of new stuff. The two big things are an overhaul of the game's physics (to make things feel better in the long run) and a new fire breath special attack. From now on, we should be able to focus on new, more exciting features!
Full change notes:
- *Scaled everything up by approximately 1300% to make physics feel more realistic
- *Adjusted buildings (mass, drag, fracturing, particles)
- *Changed the building layout system a bit
- +Added a fire breath special attack that is activated by holding both grip buttons for 1.5 seconds (this will be based on score in the future)
- +Added more particle effects
- +Added "Early Access" and a version number to the in-game title
- +Added credits
- -Removed dynamic shadows temporarily to improve performance
And here's what we're working on next:
- People! Pick ‘em up, throw ‘em, eat ‘em, crush ‘em
- Air vehicles (planes and helicopters)
- More ground vehicles (tanks and other vehicles are on the list, not sure what will get in)
- More performance optimizations
- Bug fixes
Thanks!
-Chris