https://youtu.be/Zva7HmgbZTY
We’ve just completed our first development cycle of the damage control mechanic and this is now available in a public beta branch that can be selected from the Beta settings in Steam. We will be adding a tutorial for this damage control before we release it to the main branch.
To fix leaks, pick up the welder which is located on the control room door. Use the trigger to activate the welder and hold it near to the source of the leak. If you see sparks, you are fixing the leak, continue welding until the leak stops. Water can be removed by using the bilge pump. In multi-player, someone can use the bilge pump to buy more time for the person using the welder. We’ve balanced single-player so that it is not necessary to pump and weld at the same time.
Change log:
- Water leaks no longer fix themselves.
- Added small and large leaks that fill the submarine at different rates.
- Added a welder to fix water leaks.
- Water no longer drains out of the submarine by itself.
- Added manual bilge pumps to remove water from inside the submarine.
- Improved visibility through internal water with custom refractive shader so that bilge pumps can be located when the submarine is flooded.
- Individual players can now drown on their own in the submarine, once you are dead, you can no longer control the submarine. The game ends when all players are dead.
- Implemented custom graphics pipeline:
- Reduced CPU load
- Multiple optimized GGX pixel lights.
- Single pass
- Replaced internal doors so that we can utilise this space for additional items and instruments.
- Multiple Texture improvements.
- Networking Optimizations.
- General bug fixes.
- Replaced Menu music with ambient sounds.
- Updated Ironwolf VR logo.
