Following on from community feedback regarding the need for optimization we’ve spent some time re-writing the graphics pipeline for IronWolf VR from the ground up. We’ve seen significant improvements in performance, while improving lighting and overall graphics quality. We’re just putting the final touches on this and we’ll soon be releasing this and new damage control systems into a beta branch for the community to test as there have been a lot of changes under the hood in this update.
- News and updates
- IronWolf VR
- Progress Update: New Graphics Pipeline
