Hi everyone, we wanted to update you with the features that we’re currently working on for future IronWolf VR updates.
Inventory System
We’re implementing an inventory system for players to carry around and use items. Players will be able to pass items between each other.
In the single player game mode we’ll be adding an inventory item that allows players to issue orders that control common submarine operations.
Engine Room
We’re adding a engine room where you’ll be able to control both diesel and electric engine operations. We’re excited to experience this iconic room in VR complete with animated engines. We’re also planning on adding some damage control mechanics so that if the engine is overused the player will need to repair its pistons to maintain peak performance.
Damage Control
We’ll be adding a repair tool to fix leaks in the submarine. Additionally, manual water pumps are being added to remove water from inside the submarine after taking damage.
Freeplay
We’re working on simulating a large world in a background thread with many shipping lanes and convoys that the player will be able to hunt down using the new time compression mechanics in conjunction with a revamped hydrophone.
We’ll be adding a leaderboard to freeplay where you can compare your achievements with the rest of the community.
This will be a precursor to our persistent open world which when implemented will add ports, credits, upgrades and technology progression to the freeplay game style.
