We've pushed a small hotfix this morning, below are the changes included in this build.
- Load time improvements (currently seeing reductions in load times by 50%+)
- Fix for intermittent hitches in mission related to navigation data rebuilding
- Fix for hoppers occasionally leaping to their demise (as entertaining as it is)
- Fix for inconsistent spawning of enemies in certain missions
- Fix some shadowing and popping issues with the end of mission rewards kiosk
- Update shotgun pellet collision settings so that it no longer affects teleport and visibility checks
- Increased base population of boomfruits and made them invulnerable to explosion from other boomfruits
- Fix for shooting range return teleporter sometimes breaking if attempting to teleport away during the normal process
- Ensure weapon pickup sounds are always played when walking over a pickup, even if already acquired
- Fix players sometimes spawning carbines incorrectly when first starting into Brainspace
- Swap 'rhino rounds' for burst fire on pistols in PVP
- Show other players' titles and levels in the quick menu when in Bent Horizon
- Fix rematch dropping players to logo screen after PVP