Alpha 1.6
So I've added 28 new achievements! Like I mentioned in an earlier post, most are pretty basic but there are some fun ones in there too, like completing levels without getting hit. I have 38 maps completed for the final area "The Bottomless Pit". I want to have at least 50 maps finished before I add it to the live build, so one or two more weeks since I can't just make maps all day with everything that need to get done(I still need to make a final trailer, ugh). Kellie has finished the story boards for the first three areas and has began on the fourth(the Carnival). We are using four or five static story boards per area so she getting close to finishing. Patch notes below!
- 28 New Achievements.
- New Armor Item: Critical Shield. You are shielded from all damage for a moment after landing a critical hit.
- New Armor Item: Temporary Shield. You are temporarily shielded from all damage when entering a new map.
- 12 New Carnival Danger Zones.
- Change: After you have triggered all the tool tips you will begin getting less intrusive reminders and new tips written on the street in the first map you enter.
- Change: Enemies now react to being shot or shot near even when you are out of aggro range.
- Fix: Fixed issue with Super Sprayer ammo when using a controller causing extremely short range when bullet speed is randomized to too fast a speed.
- Fix: Fixed a crash related to the level up crate being created on top of a creep before the crate's damage was defined.
