
Patch Notes:
Valentine’s Event starts
Lunar New Year Event starts
Removed event drops in the Land of Life and Acts 8–10
The Valentine Event Questline “Amora’s Story” can now be repeated once every year to receive the Amora Partner as a Reward
Both Valentine Event Questlines have been changed to have a minimum level requirement of 70
A new Battlepass has been added for the Event (11.02-03.03), Rewards can be redeemed a week after the BP ends
Nezarun Changes:
There are now only 3 zones instead of 4
The boss will not spawn any black holes while the zones are active
Players who stand in the zone while it is active will receive a debuff that reduces the damage
At 65% and 35%, players will now have to kill the pillars; failure to do so applies a debuff that reduces damage for the whole team
Players will no longer die instantly if they respawn while a mechanic is active
Changed the provocation skill to only affect players further away
The Pillar size is increased by 50%
You can no longer switch SPs during the Raid
The Raid Boss will no longer use its Blink Skill on the farthest Player but on a random player
There will be a 10 seconds cooldown preventing the Raid Boss from using the Blink Skill on the same player
Current Effect/Value | New Effect/Value |
|---|---|
160,089,197 | 200,089,197 HP |
There is a 95% chance that damage from melee attacks is reduced by 90% | There is a 95% chance that damage from melee attacks is reduced by 60% |
There is a 95% chance that damage from ranged attacks is reduced by 90% | There is a 95% chance that damage from ranged attacks is reduced by 75% |
Damage from critical hits is reduced by 180% | Damage from critical hits is reduced by 150% |
Crusher Nezarun Changes:
The boss will now teleport to the middle of the map after the zone mechanic has finished
Players will no longer die instantly if they respawn while a mechanic is active
Black holes now spawn at the players’ locations instead of around the boss
Black holes that deal more damage are now blue
Adjustments have been made to the Black Holes spawn time. This should reduce the chance of Black Holes spawning late in the safe areas
Current Effect/Value | New Effect/Value |
|---|---|
60,089,197 HP | 140,089,197 HP |
There is a 95% chance that damage from melee attacks is reduced by 90% | There is a 95% chance that damage from melee attacks is reduced by 60% |
There is a 95% chance that damage from ranged attacks is reduced by 90% | There is a 95% chance that damage from ranged attacks is reduced by 75% |
Damage from critical hits is reduced by 180% | Damage from critical hits is reduced by 150% |
