Changes since version 0.5.0.38
- Fixed bug causing player to aim forward when holding down
- Fixed bug causing Equip button to not behave correctly when beginning with an item already equipped
- Added layout for gamepads with generic 1,2,3,4 face buttons
- Directional pad can now be used in menus as alternative to Left Stick
- Added knockback when damaged from the front. No knockback is applied when rolling or prone.
- Scorpion enemies have shorter range, preventing them from attacking blind
- Scorpion tail can now be shot from a standing position when it's raised.
- Scorpion tail now lights up immediately before firing a laser.
- Film grain (renamed from noise) and lensflare effects can now be adjusted via sliders in the graphics menu, instead of simply turned on or off
- Added Low and High settings for Shadowcasting
- Improved soft-particle spark effects
- Various minor graphical/sound improvements
