Closed Alpha patch 0.2.1
In general, this patch fixes a lot of bugs, as well as smaller tweaks and some visual improvements.
- Push to talk is implemented and default (Z)
- Join in progress now works much better.
- You can not join a game after the escape pod has been sent in
- Fixed issue with VR headsets starting up when you open the game
- Improved weapon recoil
- Caves now have a fixed Biome to make them more recognizable
- More and new vegetation in some of the biomes
- More sounds on cave leech
- Gave all the menus a facelift
- Increase amount of flares
- Increase shotgun damage
- Fixed M.U.L.E can get stuck and that she cant get to escape pod
- Fixed several particle systems that would not display on lower effect settings
- You can now see if you are getting revived
- Show server status and difficulty in server browser
- Fixed enemy audio can sometimes disappear
- Fixed waves were not spawning correctly in Rookie Grinder and Fractured Cavity
- Fixed tiny holes in cave mesh, also added safety net in case you still fall out of the world.
- Trimmed time from fade to black to mission complete screen
- Fixed that the Escape pod icon would disapear before you had reached the escape pod when digging your way to it from the ground up
