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Update #3

- Changed criteria for some achievements
- Added 6 new achievements
- Minor tweaks to many stages
- Bug fixes
- Removed Fragile mode
- Added Practice mode
- No more '0 life' (3 hits and you die instead of 4)
- Checkpoints: completing 2 stages grants a checkpoint, can use 4 per play
- Dying will respawn you at your last checkpoint or you'll lose if you don't have one
- Lives are restored to 3 upon reaching a checkpoint
- An asterisk is displayed before the player's lives if they have a checkpoint