A note found in the rock:
I locked everything I had in a chest in the next room.
Our first big update is here.
We read every review you left over the first days. The thing you mentioned most was the frame rate dropping when you blew up C4 or broke a lot of wall at once. So we started there and rebuilt the cube physics from scratch.
What's new
- A new cube engine. Explosions don't tank your FPS anymore.
- RAGE. Keep punching without stopping and your fists go twice as fast.
- Room quests. Some of the prisoners left more than directions behind: a lost key, a locked chest, stashes hidden in the walls. Finds glow through the rock once you dig close.
- Deeper walls. Walls are more than twice as thick, with two new rocks: quartz and meteorite.
- New upgrades. Fists level up in smaller steps, the charged punch gets its own upgrades, the vacuum gets a new flow upgrade to fill and empty faster, and the shredder can now pay more per cube.
- Lanterns. Every room has one waiting for you. Grab it and light up the dark tunnels ahead.
About your save
If you started before this update, your game keeps its old rules, so nothing changes under your feet. The new cube engine and the fixes still apply. To play the new stuff, start a new game.
Thanks for playing, and for the honest reviews. They really shaped this update. If something breaks or feels off, tell us in the Discussions.
Boom Games
