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Skyway Version 1.0.2 Update

Version 1.0.2 is now live! The main goal of this update was to provide a fix for a major bug involving inputs. Changelog:

  • Fixed character movement bug
  • Added option to switch current monitor in fullscreen mode
  • Framework for additional display options in the future
  • Log output size reduced, clearer to read

A quick note about the input bug--the fix provided is a temporary solution until I can find a less obstructive approach. Here's the details:

It seems like while the game is running in a very high framerate, some variables start to malfunction. This could be the result of bad float value precision, or there could be some framerate-dependent code that I've missed somewhere. The temporary fix for this was to simply limit the framerate to 120fps. This should buy time in order for me to track down the real cause of the issue. Expect the next update to remove the 120fps cap.

Thanks for playing!
-Matt