Version 1.0.1 for Skyway is live--a lot of internal Engine changes have been made in an attempt to clear up a few bugs and provide more stability. However, as a result, the game has lost some compatibility with older machines. Here's the details:
Skyway has been updated to Unity Engine version 5.4.3f1. This has led to a significant performance increase all around, thanks to some of the newer instancing/threading tools. Expect the game to run quite a bit faster than before (+15fps or more). But this version of the Engine has dropped compatibility for Graphics Cards that run Shader Model 2.0 Exclusively. Specifically, NVIDIA cards before 2004 (pre-GeForce 6000), AMD before 2005 (pre-Radeon X1000) and Intel before 2006 (pre-GMA X3000/965) will stop working. This shouldn't be an issue, since these cards are vastly outdated and I have yet to see one still being used. Still, I would've preferred to maximize compatibility.
Here's a list to recap some of the important changes for this version:
- Additional pause effects/a few extra cutscene effects
- Improved performance
- Detailed logging system for script errors
- Profile window cleaned up
- More fun times
- Various tiny changes in lighting/video playback/rendering
Thanks for playing, hope you enjoy the changes!
-Matt