
Ooo wow this new Steam UI is nice. They finally added buttons for things. Imagine that.
Welcome back everyone! Thanks again for joining me, I'll be your host, and today we are taking a look at all this stuff that's happened in the last 36 days!
Before we get started, I would like to ask you to follow and wishlist GTTOD if you haven't! This helps me gauge how many people are listening in, and also helps you to get notified of updates and cool new stuff early.
I mean you're already on Steam!
Anyway-
Here we go!
EDIT: October 30th - 31st
Happy Halloween!
I started working on Ninja Mode! Here's how the Katana Combat is shaping up!
-END EDIT-
First I created checkpoints for when you fall to your death
Then I finished up the new settings menu
Next I started getting a dev room together to begin testing and polishing new parkour mechanics
I used this room to test out things like dynamic clambering inspired by DOOM-
I gave the player legs and made it so you can drop kick the SHIT out of people
Worked on a new boss fight concept
Experimented with dynamic dual wielding
Added grenades and weapon throwing
And last but not least added a SICK ASS Grappling Hook!
WHEW OKAY there's the important stuff

We topped 2k members in the subreddit



Did a bunch of concept art

And laughed (as well as fixed) new glitches.
So yeah, it's been a really good month.
This update should be hitting your game shortly. I will be doing beta testing of this update in a few days. I'll let everyone know when that update hits on here with instructions on how to enable the beta.
Toodles!
-Andrew, GTTOD Dev.
