Hi,
I'm currently working on adding a daily challenge to the game. How does this work? Well,
- Each day a new adventure is randomly generated
- The adventure is the same for everyone (all players get the same seed).
- You only get one chance to play it.
- If you die, you'll have to wait for the next day.
Each daily will have it's own leaderboard. Beside this, daily scores will add up to a monthly leaderboard.
Now, the only question is how to score points. It will be a mix of items, weapons, pets collected or used, rooms explored and levels completed.
The only thing I'm unsure of, is whether the time spent playing should be a factor. For example, every second you spend would reduce you score. Do you feel that this is a good idea?
