My new roguelike is coming out...
Check out my new roguelike game: Clutchtime

Check out my new roguelike game: Clutchtime
Version 6.0.0. is live with new servers in China and USA. The servers use different connection method now, so it should all work much faster. The previous US server had bandwidth problems and China server was shut down for a while. The Hong Kong server is going to be removed as n
Version 6.0.0. is live with new servers in China and USA.
The servers use different connection method now, so it should all work much faster. The previous US server had bandwidth problems and China server was shut down for a while.
The Hong Kong server is going to be removed as no longer necessary.
Please update to 6.0.0. to avoid having connection problems.
This version brings a couple of bug fixes and new Halloween mode which will unlock on October 28. If you want to try it out earlier, check out the Discord . Here are the changes: fixed a bug where icon and text for freezing would show up on the screen when the Rogue uses Glacier

This version brings a couple of bug fixes and new Halloween mode which will unlock on October 28. If you want to try it out earlier, check out the Discord. Here are the changes:
Version 5.35 is up: - updated Spanish translation - fixed English text in a couple of places - fixed bug that text in some languages wouldn't use the proper plural form (Spanish, Polish, German, etc.) - fixed overdraw bug on wide screens. If you have a wide screen or ultra wide s
Version 5.35 is up:
- updated Spanish translation
- fixed English text in a couple of places
- fixed bug that text in some languages wouldn't use the proper plural form (Spanish, Polish, German, etc.)
- fixed overdraw bug on wide screens. If you have a wide screen or ultra wide screen and don't like the stretched graphics, go to Settings, Graphics, Experimental Features and change the "Pixel Perfect" setting to "No".
With a price increase to come mid-March, the amusing action-roguelite Son of a Witch from Bigosaur has a huge content expansion out now with the Demon Hunter update. Read the full article here:
With a price increase to come mid-March, the amusing action-roguelite Son of a Witch from Bigosaur has a huge content expansion out now with the Demon Hunter update.
Read the full article here: https://www.gamingonlinux.com/2021/03/fun-hack-and-slash-dungeon-crawler-son-of-a-witch-gets-a-massive-free-expansion
This MEGA update is a free upgrade to the base Son of a Witch game. The update will is free for existing players, but the game price is likely to go up mid-March, so grab it while it's hot. This update is the biggest update to the game so far. It contains new hero, level, enemies
This MEGA update is a free upgrade to the base Son of a Witch game. The update will is free for existing players, but the game price is likely to go up mid-March, so grab it while it's hot.
This update is the biggest update to the game so far. It contains new hero, level, enemies, bosses, weapons, items, pets, quests and challenges, potions, magic scrolls, achievements. Here's the full list of new features, changes to existing features and bug fixes:




Have fun playing!
Notice: the following information about server connection is only relevant to players who live in China, thus the text is in Chinese. If you are outside of China, please disregard this post. Thanks. 数月前,通过开发者与译者的努力,我们租用了一台国内阿里云轻量应用服务器,从此游戏内添加了中国服务器。不得不说是一个挺令人高兴的事,但经过这段时间玩家在群内给我的反
Notice: the following information about server connection is only relevant to players who live in China, thus the text is in Chinese. If you are outside of China, please disregard this post. Thanks.
数月前,通过开发者与译者的努力,我们租用了一台国内阿里云轻量应用服务器,从此游戏内添加了中国服务器。不得不说是一个挺令人高兴的事,但经过这段时间玩家在群内给我的反馈,还是有很多小伙伴连不上服务器,或是不能进入彼此的房间。我们尝试了很多办法,但是收效甚微,猜测应该是不同运营商之间的问题。最后发现还是用其乐论坛 的羽翼城大佬开发的一款P2P游戏联机工具解决了这个问题。
具体请看大佬博客
注意事项:下载后需解压,解压密码为dogfight360
运行tap-windows-9.9.2_3.exe安装虚拟网卡,一路next即可,驱动提示记得选安装
运行UsbEAm_LAN_Party_V1.0.exe,选择连接
本游戏是采用UDP端口的,所以建议使用UDP模式
联机时,需要所有的小伙伴一起开启才有效果,某一方单独开启是没有用的哦
如果发现其他问题,欢迎在讨论区或者这个公告下方留言
Version 4.2.3 is online: - changed the online server code to allow adding/removing servers without having to rebuild both the server and client code. Because of this, everyone has to upgrade to a new protocol to be able to play online. - added a new server in China East region fo

Version 4.2.3 is online:
- changed the online server code to allow adding/removing servers without having to rebuild both the server and client code. Because of this, everyone has to upgrade to a new protocol to be able to play online.
- added a new server in China East region for players who had problems connecting to Honk Kong server. Depending on usage, the Hong Kong server might get removed in the future
Make sure you update to 4.2.3 or higher if you want to play online games.
Version 4.2.2. is online: - Added Turkish translation.

Version 4.2.2. is online:
- Added Turkish translation.
Version 4.2.1 is online: Full German translation . Unlike most other languages, this was done by a professional translator who isn't a regular player of the game. In case you notice that some of the translation is missing a point, or have a suggestion for improvements, please com

Version 4.2.1 is online:
This is a warmup. One more big update is planned later this year with demon enemies, hell level that requires doing something special to unlock, new items, weapons, pets, etc.
Have fun playing!
In order to provide better online experience for players on the West Coast of USA, the New York server is replaced with a new server in Texas, USA. Make sure you update the game to version 4.1.9 or newer to be able to access it. The old New York server will go offline in a couple

In order to provide better online experience for players on the West Coast of USA, the New York server is replaced with a new server in Texas, USA.
Make sure you update the game to version 4.1.9 or newer to be able to access it.
The old New York server will go offline in a couple of days.
Have fun playing!
Version 4.1.7 is live: 64 Linux build - you can also select 32bit at launch if you need it Support for XBox compatible pdp joysticks Money is Power potion removed from the Endless Arena pool Yeti and Golem familiars no longer knock down the Dragon Master When Fireball Staff magic

Version 4.1.7 is live:
Have fun playing!
A new version is up on Steam and Nintendo Switch. Here's a list of changes since the Paladin/Alchemist update: - heroes get HP increase when they die in RPG mode. Looking at players playing on Twitch, I discovered that players do have enough damage in RPG mode, but being able to
A new version is up on Steam and Nintendo Switch. Here's a list of changes since the Paladin/Alchemist update:
- heroes get HP increase when they die in RPG mode. Looking at players playing on Twitch, I discovered that players do have enough damage in RPG mode, but being able to survive long enough posed a challenge. So this change balances that out.
- fixed Rogue sneak attack for mana based melee weapons (Earthquake staff, King's Scepter)
- Vampire Slayer NPC, Alchemist's Golem, Skeleton Ranger NPC and Baby Yeti Familiar would try to attack enemies in a different room if you escaped a room before the battle is over, for example by using a bomb, teleport scroll, silver coin or escape scroll. This is now fixed and they retarget to enemies in the current room where the leading hero is.
- concealed characters (Rogue and heroes using Rogue Sword) are now visible during cut-scenes
- Alchemist can summon Golem to fight other players in PvP game
- Earthquake staff magic knocks down other players in PvP game
- updated French and Russian translation
New features: new RPG game mode where you keep all gear and restart the current level when you die new Endless Arena mode where you fight waves of enemies new hero: Paladin, who has divine shield and does double damage to undead new hero: Alchemist, who has a Golem companion, and

New features:
New pets:
New potion effects:
New items:
New weapons:
General improvements and gameplay balancing:
Bugfixes:
The new version brings mostly some balancing and game difficulty tweaks. Most significant is that bosses are now guaranteed to drop runestones. Looking at the complaints from players, the main issue was being able to get more powerful as you progress through levels. So far, this
The new version brings mostly some balancing and game difficulty tweaks. Most significant is that bosses are now guaranteed to drop runestones. Looking at the complaints from players, the main issue was being able to get more powerful as you progress through levels. So far, this has mostly been done by breaking rocks to get runestones, but it seems that many players don't like the randomness this brings, esp. if you don't get the Squirrel pet nor the Miner Ring. Experienced players would simply break random rocks to try to get it, but you might be hours and hours in the game before you discover this mechanics.
The yellow runestone was considered mostly useless by many players. The thing it that it was useful for non-archer characters who start with low archery range, which meant it was used for a secondary weapon and not much useful in most of the runs. I have changed it to increase the arrow speed instead. The upgrade is still tied to a bow, and you can see the exact upgrade effect when you pause the game if the bow is your main weapon. BTW, since the arrow speed is increased it also increases the range.
Features:
- bosses always drop at least one weapon damage upgrade
- yellow runestones upgrade initial arrow flying speed for bows in regular game
- heroes who start with a bomb, now start with two bombs in the regular game
- Archer and Rogue characters are always unlocked in Casual/Party mode
- Rogues start the game with the dagger in Casual/Party and PvP modes
- Updated Polish and Serbian translations
Update 3.8.0:
- fixed boss drops: always drop one runestone, 50% chance to drop two
- to balance out, reduced runestone drops inside rocks (by 1 per level, so if level would usually have 5 runestones inside rocks, it now has 4)
- fixed occasional crash that would happen when a player wins an achievement
This is just a warmup for 2019. Many more updates to come this year.
Have fun playing!
In the past, all online games used to go through a server in Germany. This sometimes created latency problems for players outside of Europe. To solve this problem I got two additional servers, one for players in Asia, located in Hong Kong and another for players in the US, locate

In the past, all online games used to go through a server in Germany. This sometimes created latency problems for players outside of Europe. To solve this problem I got two additional servers, one for players in Asia, located in Hong Kong and another for players in the US, located in New York.
You need to use version 3.7.7 of the game or above to use these new servers. The game host selects which one to use and guests will automatically get routed.
If you had connectivity issues before please try it out and leave a comment whether it's fixed now. Maintaining 3 different servers takes some effort, so I want to make sure it's worth it.
Have fun playing!
Update (Dec 6th). Version 3.7.8 is online:
- fixed bug with lightning based weapons being able to go through metal shields even when you did non-lightning attack
- fixed bug when item pickup info would show for dead players
- the old EU server for online games is being shut down by the end of this week. Make sure you update to version 3.7.8. if you want to play online games!
This is the same version as the one on Steam (but without online features like multiplayer and daily challenge) and the following languages are supported: English, French, Chinese, Russian, Ukrainian, Serbian. Update for the Switch version for the North American region is coming

This is the same version as the one on Steam (but without online features like multiplayer and daily challenge) and the following languages are supported: English, French, Chinese, Russian, Ukrainian, Serbian.
Update for the Switch version for the North American region is coming on December 22nd.
If you're looking to team up with other players to play some online co-op, or you just want to chat about the game, you can join the discord channel here to exchange game numbers and passwords: Have fun playing!
If you're looking to team up with other players to play some online co-op, or you just want to chat about the game, you can join the discord channel here to exchange game numbers and passwords:
https://discord.gg/hVcbJjk
Have fun playing!
Since the Nintendo Switch port launched, I have been working hard to bring new features to the game. Version 3.7.3 is online: - New hero class: Rogue. Special ability is to use the sneak attack as the special attack with any melee weapon. You can still use the weapon's regular ra

Since the Nintendo Switch port launched, I have been working hard to bring new features to the game.
Version 3.7.3 is online:
- New hero class: Rogue. Special ability is to use the sneak attack as the special attack with any melee weapon. You can still use the weapon's regular rage attack if you use it in the off-hand slot. He also has a special item that can unlock any door (except boss room doors), so you can unlock treasure rooms and escape tough battles
- New potion: Vampire blood (get HP from kills. Multiple potions stack)
- New potion: Pickpocket (earn extra gold until you get hit. Stacks)
- New potion: Confidence (deal extra damage when full HP. Stacks)
- Added a new combat item: Sticky bombs. You can plant these as traps. When an enemy walks into one, it activates.
- Added a new pet: Racoon, who randomly drops sticky bombs across the room
- Added a new special room in the castle: the Gallery Room. This room is filled with enemy portraits and you can pick your favorite enemy to do double damage to them.
- Added a bunch of new achievements
New NPCs:

- Join the Vampire Slayer NPC in the catacombs and help her kill a vampiress or the vampire boss for reward
- Dwarfs now sell stuff in the ice level
- Dwarven Blacksmith shows up sometimes and gives you ability to smelt weapons into runestones which are used to upgrade other weapons
- Mercenary NPC in the castle tavern gives you an item which can be used to hire mercenaries for fixed amount of gold. DON'T TOUCH HIS BEER!
- A Redhead Warrior NPC might challenge you for a duel on the battlements
Tweaks and improvements:
- Redhead Warriors in the desert now buff their swords before doing the petrify attack
- Vampire Sword now gives HP while hitting enemies (instead of on-kill)
- Disabled invulnerability frames for revival in dungeon shops
- Reviving in regular game now gives 41HP instead of 61HP
- Celestial Hammer rage attack now strikes all enemies in the room
- Darkness, Confidence, Money is Power, Mega Boost effects scale the skill percentage instead of adding to it. For example, if you have 50% melee and 100% darkness, it results in 100% melee skill (not 150%).
- fixed bug when the remote player could join the game twice (i.e. two heroes would show up) if (s)he pressed the button twice too quickly
- fixed bug then Steam library is installed in a path with non-ASCII characters
- minor fixes and tweaks to UI
- updated some of the translations
- dialogue in the intro story now supports translations
Have fun playing!
The game is finally ported to Nintendo Switch and ready for release. Porting the game for another platform was beneficial to Steam version as well, because many bugs were detected and fixed and I also refactored some code and added various performance improvements. Also, some new

The game is finally ported to Nintendo Switch and ready for release. Porting the game for another platform was beneficial to Steam version as well, because many bugs were detected and fixed and I also refactored some code and added various performance improvements. Also, some new features are added, the achievements information is available in the game menus, there's a setting that enables you to skip the intro cut-scene for faster loading, etc.
After the Switch release goes live, the focus will go back to adding new features to the game. I plan to have a big update in a couple of months, most probably for the winter holidays, which will include a new hero (Rogue), a bunch of new special rooms, new potion effects, new special items and a couple of new NPC characters as well.
I know that game is pretty much "complete" as it is now, and you can play for dozens of hours before you unlock everything, but I have so many more ideas that I want implement in the game. I want to thank all the players for supporting the game -- that's what keeps me motivating and improving it all the time.
If you have some ideas for new game features, feel free to open a thread in the discussions. I cannot promise to implement everything, but community feedback has proven to be a great source of inspiration so far:
https://steamcommunity.com/app/539400/discussions/