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UX Update

Hi Sugarmillers

As I promised last month:

Here it is an update of the game with a bunch of subtle but important
changes in the GUI and UX.

Most important:
- Hover bar was buggy and now is fixed
- Hover will follow mouse position
- 'Pika' mentioned the big hover bar in the middle of the screen while playing, is being moved to the left side of the screen
- All buildings that are not available were removed to avoid a clumsy feeling in the GUI
- Help button in the right top corner has the correct icon
- Few languages CamelCases were fixed
- Dark box was added in the back of warnings so the user can have contrast and actually read. In the playtest player complaints about it.
- KG now is kg
- Started creating the structure to add new languages to the game

Players are asking me if I would do ever a new
sale. Next time I will update the game and do a sale!

Also, I will like to say if you will like to contribute to the game by adding your language to the game, by all means, feel free to reach out to me. [email protected].

Thanks for the amazing support!! :)

Keep the Sugarmill going pals!
v0.5.0.18.09.21d