Hello again,
I've recently been informed that the current build of A-Escape VR was no longer working for Vive users, while Oculus users were unaffected. This was due to an old version of VRTK and an incompatibility with what I can only assume was an update to SteamVR.
This patch for the main game and demo addresses those issues, among other things.
Patch Notes:
- Updated the game to Unity 5.5.4p3
- Patched a vulnerability caused by building the game from an older version of Unity
- Fixed an issue where the grip buttons for Vive users were not working
- Fixed an issue in the demo where the right-hand controller for Vive users in the hub room did not activate the teleport beam
- Submitted prices for the new currencies on Steam
Thank you for playing A-Escape VR. I sincerely apologize for the inconvenience this may have caused; if you have any other issues, please contact me directly using the form on my website:
http://www.theneptune.site
I receive emails from the contact form instantly, which will notify me immediately to address any further issues.
Thanks again,
- Thomas