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Bug Fixes and Quality of Life

Today's patch is mostly bug fixes with some typo corrections and some quality of life. We just wanted to fix some issues and get the build into a relatively stable condition before launching the seventh level and boss fight (which are almost ready).

Patch Notes

Bug Fixes

  • Fixed a bug where the visual effect for Frozen Core was not appearing on the Jawbreaker and Submarine.
  • Fixed a bug where the Grasschopper would not indicate when it was taking damage.
  • Fixed a bug where the Flying Thunder God after-image would not appear correctly in Level 2.
  • Fixed a bug where the icon of Flying Thunder God had not been updated.
  • Fixed a bug where Stun Shot would affect Chaos Collossus (Chaos Holy Champion).
  • Fixed a visual error where the Unstable Concoction shrapnel trail colour would not update as your damage increased.
  • Fixed walls in Level 4 which were missing colliders.
  • Fixed jumppads in Level 6 which were not spawning correctly.
  • Fixed a bug where Maya's death scene would not disappear if Maya was killed earlier in the run.

Typos

  • Corrected "Deadly Discounts" to "Deadly Discount" for the Deadly Discount blessing.
  • Corrected the description for Impact Boots, the word "storey" replaces the word "story".
  • Corrected the Leaderboard to show spaces in names and not the "+" sign.
  • Corrected "Bubble Bullet" to "Bubble Bullets" in the description for the Bubble Dragon achievement.
  • Corrected "Wraths Quarry" to "Wrath's Quarry" in the description for the Bloody Business achievement.
  • Corrected the achievement name "Childs Play" to "Child's Play".
  • Corrected "gams" to "games" in the description of the Slow and Steady achievement.

Quality of Life

  • When in the character select sceen or the seed select screen, pressing the "esc" key will take the player back to the previous menu.