Over the last few weeks, BITS OVERLOAD has gone through one of its biggest development phases yet.
We’ve been refining the new game modes, improving controller support, polishing menus and gameplay flow, balancing the reactor mechanics, expanding localization, fixing bugs and preparing the Steam version for release.
We’ve also continued working on a classified mode that players will have to discover for themselves.
A lot has changed behind the scenes, but the goal has remained the same: make BITS OVERLOAD faster, clearer, more tactical and more enjoyable to play.
We’re now getting very close to the next release build.
Thanks to everyone following the project — more soon.

