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Update Patch 1.3.5

First off, don't let the size of the update fool you, I changed a couple of models and had to re-bake the lightmaps, hence there is around 73MB update. But it mostly contains fixes.

If you have previous progress, I highly recommend starting a new game instead so that all these fixes can properly propagate to the checkpoints feature.

Fixes:

  • Environment clipping should work fine
  • Interactions (that allowed this previously) can no longer be triggered through the wall
  • Yard fence should no longer let the player go through
  • Removed the scaffolding diagonal pole (to avoid any remaining confusion)
  • The state of the game should be restored correctly upon loading from checkpoint
  • Hopefully, falling through the ground upon load should be no issue any more
  • Updated character models

Known issues still present:

  • Flashlight resets upon loading from checkpoint - my recommendation, avoid picking it back up :)
  • The player will go through the stairway if crouching under and standing up - my recommendation, don't crouch under the stairway :)