A round of fixes from your messages and the Discord. Thank you, keep them coming.
Building
- The tower you had picked is put down when a round starts, so your first click in the next planning phase doesn't build one by accident.
- With a tower picked, the path shows the way enemies will walk if you build where you're pointing.
- With a tower picked, a thin line shows the ground your towers of that type already cover.
- A tower's card now lists the pairs it's getting and what each one adds.
Balance
- The last boss on levels 30 to 38 has less health: a quarter less on 30 to 34, then a little more each level until it's back to full on 39.
- The Warden has less health.
- The star tree's top row costs 20 stars an upgrade (was 10). Anything you've already bought stays yours.
- A King's Ransom: every kill pays twice its bounty (was five times), and it no longer takes your income away.
- The Long Road now goes up to 25% (was 40%), Arsenal up to 30% (was 48%), and Rapid Fire makes towers 20% faster (was 30%).
- New crown goals on some levels from 11 to 50. Level 33 now allows 18 towers.
New
- REFUND STARS on the star panel gives back every star you've spent so you can spend them again.
- Settings, Display: Pause when you switch away. Turn it off and a level keeps running when you alt-tab.
