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Update 1.6.0

For the first time in many years, we are doing an update of World to the West for pc, mac and linux.
We have rounded up the improvements that were previously made for the Nintendo Switch and added a sidebar that links to news and other games from Rain. The sidebar is visible in the main menu only, like it also will be in our other games. Finally, we've also added graphics and mapping support for DualSense gamepads on windows.

Full changelog:

  • Added the Rain sidebar
  • Added graphics and default mapping of the DualsSense controller on Windows machines
  • Made magnets instantly reset Lumina's blink
  • Extra chest added to the magnet mayhem puzzle
  • Teri now plays an animation when she picks up a key
  • When you back out of the achievement view when a card is about to turn, but haven't turned, that card should turn again when you return
  • Cleaned up the orphanage
  • General performance improvements
  • Reduced texture sizes appropriately for many textures
  • Tuned screen shake in some scenes
  • Fixed error when Knaus was being chased by a chipmunk when entering a hole
  • GPU with support for "pragma target" 3.5 is now required. https://docs.unity3d.com/Manual/SL-Pragma-target.html
  • More performant water lilys
  • Made the loading animation bigger on UHD display resolutions
  • Improved the implementation of shadows and Anti-Aliasing
  • Fixed ice skating creating a lot of garbage in the background
  • Fixed some instances of ending up under water when crossing between scenes while ice skating