Happy launchiversary! The mad scientist behind Proxy has truly lost it this time.
The problem with updating late-game content is the potential for spoilers in the patch notes, so there's some items that I can't share. You can't see them, but they're there!
Let's get to the notes!
- Fixed a small bug in [REDACTED]
- Older saves with "Change Data" jobs will transfer over properly
- Fixed two problems with [REDACTED] (a different [REDACTED] though)
- Threw in an extra piece of content, because why not?
- Learned of a new optimization, HAD to implement it, despite the game not even needing it. I think I might have a problem.
- Oh right, text in the game will no longer be raycasted against
You know, when you think about it, optimizing something pointlessly is still saving processing cycles, which in turn saves electricity, right?
And by saving electricity, you don't use as much of our planet's precious resources, thus saving the environment. You're a hero, basically.