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0.42.1 Fix

Game process:

- The bug with shield block was fixed.
- Leather armors now uses the right attribute.

Weight changes:

- The carrying capacity formula was changed. The quality of the bag now affects the carrying capacity.
- The dragon bag has received a strength bonus thus adding more carrying capacity.
- The weight of many items has been reduced.
- Horse carrying capacity increased by 2.4 times.

Attribute restriction changes had wrong effects on all players. It affected all stats at once rather than using the stat/attribute opposite system.

Softcap changes:

- The effect of the opposite attributes has been reduced by 2.
- The crafting exp reduction penalty has been reduced by 3. Meaning you are able to craft 3 times as much before a reduction penalty to the exp kicks in.

Softcap fix description:

- The level sets the softcap restriction for attributes.
- Upto 25 attribute points there are no restriction
- If you concentrate on the first 3 stats (Strength, Vitality and Dexterity) and do not put any attributes on the bottom 3 (Intelligence, Perception and Wisdom), you can max the top 3 stats to 100 at level 50.
- Every 2 opposite skill points will reduced the cap by 1. Therefore you need to be level 75 to max all stats to 100.
- If you reach the limit, the vitamins will stack but will not be converted. They are not lost either or used up until there you are able to progress the stat.