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Update #13

Hey Peeps,

Mostly I've been fixing little bugs and making little tweaks to things. But I've also tried to make changes to help people who find the game to challenging.

- There are now two levels of difficulty Normal/Hardcore. The previous difficulty is Hardcore, and now there is a 'Normal' difficulty. This has a bunch of tweaks to take the challenge out of the game such as an increase in health for your gunship and you don't take impact damage from the environment.

- I've also implemented a 'flight assist' which can be turned on/off in the Main Menu > Options. It gives a little bit of help to the ships rotation by making it turn quickly to 'up' and slowly away from it.