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Overhauling the game for version 0.2

Currently working on a complete overhaul of the game for version 0.2's release:

  • Removing pure dynamic lighting for increased FPS
  • Implementing a new interaction system for better inspection of clues
  • Implementing a new branching dialogue system
  • Revamping the first mission so it makes more sense
  • Adding in a 3rd mission that is longer than the first two combined
  • Adding a "detective intuition" meter so you can better gauge how many clues remain
  • Adding a Notebook so you can see mission objectives and track progress