You can now bring CPU riders into online matches. Fill the grid while you wait for friends, or mix human and CPU opponents in the same room.

ONLINE CPU PLAYERS
Hosts can choose a CPU limit or use Fill Room, then select one of four difficulty levels: n00b, normie, 1337, or impossible. CPU riders work in Lite, Medium, and Standard rooms, including cross-platform play.
Human players take priority when joining a full room between rounds: a CPU gives up its place. CPU settings are adjustable between rounds, and online matches always run at full speed. The roster now labels CPU riders and shows human and CPU counts.
CLEARER PILOT RECORDS
Pilot Record now has two main views: Online and Offline. Arena size and offline CPU difficulty are optional filters, so you can see your overall progress first and narrow it down when you want to.
Online matches with CPU riders count toward the same Online record and community boards. Your existing personal stats are preserved, and community sharing remains optional and off by default.
LESS HOST CPU WORK
This update also reduces the processing cost of CPU opponents, particularly at higher difficulties. Hosting a room without remote players skips unnecessary network work, and catching up after a slow frame does less repeated work. CPU decision frequency and online match speed stay the same.
UPDATE TOGETHER
Everyone in an online match needs 0.1.6. Older builds cannot join these rooms, so make sure your friends update too.
Make sure to restart Steam to trigger the update!
