Developer postOriginal post (opens in a new tab)

Added "Sketch image"!

Update Ver0.8.4 Sep/23/2019

"Sketch image" has been added to Artstage!

Watch video in this tweet!
https://twitter.com/_darger/status/1176133952068710400

Sketch image can open any image files. It similar as "Reference image".
It can be used to display the model template for example.
The difference from the reference image is that it follows the movement and scaling of the model. Since sketch images are belong to sketch objects, use the sketch move tool and sketch delete tool to move and delete them.
The reference image(file path) is saved in the app preferences file, but the sketch image is saved in the model file (.asm).

Significantly improved the internal structure of the application to eliminate potential bugs due to multithreading contention.
Improved application stability.

Improved parallel processing for improved performance on CPUs with many cores.

When using Rift S, a new Touch controller was displayed and the part of UI display was blocked. To avoid this problem, you can change the display to the old Touch controller by changing the controller type from Default to Rift.
With this update, even when using Rift S, the old Touch controller is automatically displayed.

In addition, the controller can be switched to semi-transparent display from the setting. Since the viewing angle is limited in VR, there is a possibility that stress can be reduced by eliminating objects that block the field of vision.

You can now rename objects and texture layers.

And many bug fixes are included.

Features
-"Sketch image" function has been added. Added "Open Sketch Image" button to the reference menu.
-You can now rename objects and texture layers. "Rename" button has been added to the object menu and layer menu.
-Edges on the space added by "Add vertices tool" can be deleted at once. Added “Delete all edges in space, not included in faces” button to object menu.
-It is now possible to turn on / off the display of the SteamVR play area boundary from Preferences.
-"Controller material" section has been added to Preferences, allowing you to select transparent display of controller.

Improvements
-Speed up "Weld Vertices" action.
-Significantly improved the internal structure of the application to eliminate potential bugs due to multi-threading contention.
-Improved parallel processing for improved performance on CPUs with many cores

Fixes
-"Create Face Tool" sometimes creates faces in the wrong direction
-Stains may occur during texture painting
-It may be difficult sometimes to paint meshes that are complicated when texture painting.
-Some corners of faces may not be painted during texture painting.
-Vertex paint and texture paint may have different palette colors and actual paint colors.
-Images displayed on the virtual desktop are dark.
-Edge highlighted may not be normal in the "Create face tool".
-Edge thickness value set by "Scale of thickness of edge display" is not reflected when the application is started.

note: Features of early access are not stable. These may be changed or abolished.