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Tank Universal 2 out of early access

With this latest update Tank Universal 2 moved out of early access and is now officially released.

As a lone indie dev, I have to pause and read that line again.
It's been a long road to get to this point - many, many hours of work, listening to feedback and incorporating it into code. Plus all the other bits and pieces that go into making a game.

And no doubt there'll be a patch or two to come, but TU2 is officially released.

Thanks to all those who've stuck with and supported the game over the years.

I hope you all enjoy playing this release version and for fans of the first game, I hope it transports you back to that world you may have visited and enjoyed, perhaps ten years ago now.

Madjack

Notes for this update:

Previously locked in upgrades can now be sold on the upgrades menu screen.

  • Click on the small dollar sign icon next to an upgrade's install bar to sell one install level.
  • Selling an upgrade will return two thirds of the initial price in upgrade points.
  • Useful for when you can't afford a sabotage run with your available upgrade points.

Heavy shell noise tweaked to better match TU1's heavy shell fx.

  • Heavy shells now sound more menacing as they travel.

AI tweaked for more aggresiveness during hub battles.

  • Friendly and enemy tanks should now be more agressive in moving to secure hardpoints, leading to more conflict in levels that include hardpoints and ground switches.