Hi everyone! This is Parker, and I wanted to make my first announcement to say hi and update everyone on the development process and where we are.
I am getting very close to getting the game to a state I'm happy with. I hope to release a playable demo very soon. There are several outstanding issues that I am continuing to work on.
First, the economy has performance issues. We run into performance hits when there are many routes on the map. One issue is that the AI was very aggressive in generating new routes, so I slowed it down. Another issue was that everything was being calculated at the same time, so I spread out the calculations, and performance has improved. However, it's close but not quite there yet.
Second, some of the assets are still basic. The assets, specifically the upgrades, are still in progress. Most of them are basic filler assets, so I am hoping to improve them soon.
As for the main mechanics of the game, everything feels to be essentially done. Of course, new things could come up with further playtesting. But I have been focusing on polish instead of features, and I think the features I've implemented make for a complete game.
Finally, feel free to check out the YouTube channel where I have been posting teaser trailers and dev logs. I am hoping to post another dev log about the economy next week, but no promises.
If anyone has any comments or questions, don't hesitate to reach out.
Thanks again, and I will see you soon.
