Patch Notes — Playtest Update Hotfixes #1
Co-op / Multiplayer
- Fixed: Mouse input stopped working after sending a Steam invite
- Fixed: Mission start screen was blocked in co-op — couldn't launch a game together
- Fixed: Both players appeared as the black cat instead of black and white
- Fixed: Joining player had no movement animations
- Fixed: Camera flying away when a player dies in online
- Fixed: Camera briefly flying away when pressing the Invite button
- Fixed: Client stuck on a broken screen when host disconnects during a run — now returns to hub
- Fixed: Paw-animation join screen was missing when connecting
- Fixed: Escape indicator on carried player appeared in wrong position for the host
- Fixed: Enemy spawn briefly flashing at wrong position
- Fixed: Resource pickup showing wrong notification
- Fixed: Remaining lives message appeared without its icon
- Fixed: Mission description not visible to the joining player in Eagle View
Gameplay
- Fixed: Damage vignette (red screen) stacking forever and never clearing
- Fixed: Slapped enemies could get stuck spinning infinitely - causing a soft-lock
- Fixed: Second player spawning underground after returning to the hub
UI
- Fixed: Tutorial prompts now correctly show controller icons when using a gamepad
- Fixed: Gamepad reassignment dialog no longer pops up when Alt-Tabbing
- Fixed: Perk unlock notifications now show correct rarity colors
- Fixed: Multiple crash-causing UI exceptions
Stability
- Improved stability — fixed around 20 issues that could cause crashes and errors during gameplay
Coming Soon
- Fixes to Online coop(priority)
- Full gamepad UI support issues
- Fixes and improvements based on your ongoing feedback — keep it coming!
