This update improves performance, controller support, and settlement visuals, alongside fixes for tutorial progression and trading.
Performance
- Reduced delays when selling goods at local markets.
- Improved settlement selection speed and reduced menu stuttering.
- Made the buildings overview more responsive and fixed scrollbar visibility in building menus.
Controller & Steam Deck
- Fixed the on-screen keyboard not opening for text fields on Steam Deck.
- Improved building placement with a controller, including orientation selection, cancellation, and clearer button prompts.
- Added controller access to previously inaccessible settlement actions, including friendship offers, quests, and ongoing missions.
- Improved controller access to Quick Sell, its settings, and purchases at the Carters’ Market.
- Fixed controller navigation in notifications, the economic cycle summary, and the demo end screen.
- Improved radial menu layout and labels, including readability on handheld devices.
- Adjusted right-stick deadzones to prevent minor stick drift from moving the cursor, scrolling, or interfering with menu navigation.
Tutorial & Trading
- Fixed a tutorial blocker caused by unloading convoy cargo too early. The tutorial now also recognizes goods that have already been unloaded.
- Ship purchases now clearly indicate when a harbour office is required, preventing an error when attempting to buy a ship too early.
- Added route warnings explaining increased raid risk in forests and additional vehicle wear when crossing rivers or mountains.
- Corrected the display of rare regional resources in the merchant information tooltip.
Settlements & Visuals
- Improved settlement paths around lakes and mining areas, with wooden boardwalks over water and retaining walls beside exposed rock faces.
- Improved the placement of hills around settlements and fixed paths visually filling in clay pits.
- Corrected misplaced building decorations. Decorations and particle effects now appear after the construction animation finishes.
- Fixed settlement effects continuing or reappearing after leaving a settlement.
Sound & Events
- Added ambient sounds for windmills, watermills, and rat infestations.
- Added artwork for market and roadside barter encounters and revised their event text.
Servers & Connection
- Improved the preparation of newly opened regions so starting settlements have their population ready before becoming available.
- Improved connection stability and recovery from temporary network or server issues.
- Added maintenance notices with estimated completion times and update details. The game automatically restarts once the servers are available again.
Other
- Updated the demo welcome and consent screens.
- Updated translations across supported languages and filled missing Italian and Czech translations.
