Fixed:
- Turrets now aim at and track their targets on every pad. Autocannon, Minigun, Energy Lance and Biosprayer turn smoothly onto whatever they’re shooting instead of pointing the wrong way or jittering. (For real this time)
- Turret range and targeting now line up with where each turret actually sits in the yard. You may notice turrets covering different ground than before.
- Shots, beams and spray now come out of the barrel and hit what the turret is facing.
- Recoil animations now play properly on every shot (they were frozen before).
- Destroyed turrets now collapse into wrecks instead of standing there intact.
- Turret smoke no longer cuts holes in turrets or subjects behind it.
