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Final Early Access Update - (1.0)

Woo! This update marks the transition of my game out of early access. With this patch I have fixed just about every bug that was on my list and polished up some other things. To list a few:

- Fixed a bug where the global leader board scores wouldn't load when the game first launches

- Changed the Pro Shop transport bubble to require a trigger pull rather than just touching it to avoid accidentally ending a round

- Fixed a bug which caused the club to resize to a longer length when a new hole loads if it was previously the longest possible length

- Altered the terrain on 16 to make it a little easier

- Altered spawn locations for players to make it more convenient (i.e. moved right for left handed shots and vice-versa)

I'm sure there are a couple more I'm forgetting, I've done a fair amount since last update but those are the main points. As for the future, I'm not 100% sure on my plans for the game going forward, I could add a little if I feel like it but I have nothing planned at the moment.

I want to say thank you to everyone who has been playing and following along my dev process, I appreciate it immensely that you are willing to support people like me as we try to complete a project, you are the best!

Build and release context

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  • Build 1777877 · public branch

    Steam updated · First observed

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