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Update 3526 - Checkpoint changes, fixes, updates for new players

Hello agents!

With all the new players joining, we wanted to make some fixes and changes based on your feedback.

Additions + Changes

  • On-screen notification telling you to look at the objective screen when joining a new official map

  • Timed missions logs messages on official maps like Checkpoint (plays near the start of the round)

  • Sentry Turrets will now knock shields out of your hands

  • Added a new message when the practice round ends to better convey the round doesn't count

  • Change name of Checkpoint to Checkpoint Beta for now

Checkpoint Changes

  • Mission logs for when you start on each (like warning guards about deadly sentry guns)

  • Upgraded visuals of the Security Scanner room

  • Sentry gun has significantly better tracking capabilities

  • Glass windows on the Front doors now transparent

  • Removed the crates next to the Truck in the parking lot to prevent early round roof rushes while giving more of a reason to use the Pipe Ladder, Front Vent and the Corner Roof path.

  • Various graphical updates

  • Various collision fixes

  • Various model fixes

  • Unfair spots removed or blocked

Fixes

  • Fix for disconnection issue experienced by some players

  • Fix for odd void that would appear in Mountainside maintenance hall

  • More reliable warning when joining demoted servers

  • No longer play tablet hack notification sound when dead

  • Create room title is properly filled out after exiting tutorial the first time

  • Fix for missing connection message when leaving tutorial the first time

  • Fixed quick smokes spawning on room join

And if you haven't seen Checkpoint yet, definitely check it out!

Watch on YouTube

As usual come join the Discord if you have any questions: https://discordapp.com/invite/superbossgames