It has been three and a half months since the inception of Burrows of Cairntir, and to my surprise, it has gone surprisingly well. When I first designed the game mechanics based on the older 1990’s game format, it mirrored my love of the old-style RPGs and the amount of lore and myth that went into them. However, I was determined to update it for the modern player with the latest in RPG mechanisms, enhanced graphics, music, and even adding a few new systems. However, despite the functional and stable state of the game, the game is still very young. As with any game, one is never truly finished, since it is an ongoing project. Because of this, you can expect exciting updates, new features, and future expansion packs that will enhance your dungeon-crawling experience. By this same token, you can also expect bug fixes as they arise, especially in the early phase of the game.
So, thank you for your patience. It is my goal to provide the best gaming experience possible for Burrows of Cairntir, so you, the player, can fully battle monsters, zombies, and other horrifying creatures while experiencing the joy of the 1990’s choose-your-own-adventure game format.
Sincerely,
David
