Hello everyone!
It's only been a few days since the Mimic Busters demo launched, but the response has already far exceeded our highest expectations! Thanks to your amazing support, we’ve already welcomed 19K+ demo players, reached a peak CCU of 584, and crossed 8K+ wishlists! Seeing how much you're enjoying the demo, we wanted to roll out some quick improvements right away:
v0.2.6 Patch Notes
Added
Added a "Mandatory Taunt Interval" setting to the lobby options (you can now adjust how often hiding players are forced to make a sound).
Added specific Prop Tutorials to help players learn how to mimic certain objects.
Added Mimic Customization.
Added a duel arena in Hunter rooms that can be used during the preparation phase.
Added separate sound effects for automatic and manual taunts.
Added Taunt Sound Customization: Players can now record their own voice to use as a custom taunt sound!
Balancing & Adjustments
Players can now scale down further on a single axis, allowing them to turn into much thinner props (such as a plate or a cookie).
Mandatory taunts from multiple hiding players will no longer trigger at the exact same time; a split-second delay has been added between each player's taunt.
The Quick Play button will now prioritize lobbies currently waiting for players.
Players joining after a round has started will now spawn directly as Hunters instead of waiting for the next game.
Bug Fixes
Fixed an issue where weapons could get stuck firing during the transition from the waiting phase to the hunt phase. This was causing Hunters to unintentionally shoot the air the moment the round started, resulting in immediate self-damage.
Want to share your feedback, meet other players, or hang out with the developers? Make sure to join our Discord servers!
