Bass-Reactive FOV Zoom Max setting decreased by 50%
Halfway Lane Spawning & Fade-In: Changed the note spawn position on the track to halfway in and added a smooth fade-in effect over the first 25% of their journey toward the hit zone.
Enhanced Audio Reactivity: Increased audio reactivity across the engine (lowered bass energy divisors and adjusted FOV zoom and dynamic blur intensity).
Less Random Note Generation: Streamlined note patterns and reduced random double-spawn probabilities in the note generation algorithm for cleaner, more structured gameplay.
Shorter Hold Notes: Reduced hold note durations and lengths by 30%.
Eliminated Ghost Notes During Silence: Increased strict audio checks to prevent note spawning when the audio track is silent or has ended.
