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Fix #4 and quite some Updates!

Hey guys, we have been quiet for a while, but busy. As we announced the last time these are the steps we will do our best to follow:

  1. Fix known issues (cause you don't paint a broken car)
  2. Balance things better (cause you don't drive a car with no tires)
  3. Polish the changes (now it's time for that paint job)
  4. Listen to feedback and suggestions the whole time
  5. Choose and develop a new feature
  6. Back to #1

And here are the results:

FIXED

  • Multiple localization fixes
  • Operation pins spawns only inside region
  • Fixed sound on closing region view
  • Fixed sound on entering region view
  • Fixed wrong calculations for influence and power
  • Multiple agency weapon fixes
  • Multiple agency upgrades fixes
  • Multiple optimization fixes
  • Fixed loading breakdowns from saved game
  • Restricted closing agency weapon box with escape or right mouse click
  • Fixed different breakdown pin scale ratio
  • Fixed operation successful statistics on game end

CHANGES

  • Operations are more balanced. Now money shouldn’t be your only resource to worry about
  • When exiting from region, map is centered
  • Monthly income is additionally balanced
  • Restricted uncommon resolution aspect ratio
  • Upgraded way of calculating exposure
  • Each of rebellion point upon reaching decrease all of your resources by 30/60/90 %
  • Warfare affects on all aspect types: Economy and military by 50%, Other aspect types by 25%
  • Warfare and Breakdowns affects on your resources
  • Reward on starting operation is same as reward on resolving, no changes between

NEW FEATURES

  • Added additional information about your saved game slot in loading window
  • Added choice in options for two different date formats
  • Added tool-tip for Next Region and Previous Region button
  • Branched regions are now highlighted in region view
  • Rewards and costs are represented with base and bonus value
  • Added tool-tip with additional information (bonus source) if bonus is active
  • Added recovering region after warfare

We will, hopefully soon, move on to a couple of completely new features.