Well hello there! ːsteamhappyː
With Halloween upon us, we thought it was time for a special treat for you guys!
As announced at the beginning of this month, a big content update for Schacht just went live!
There are new features waiting for you (some more visible, some seemingly invisible), we improved existing mechanics and of course important bugs were fixed.
Prepare yourselves for:
New Features:
- Massive performance improvements, as announced in the last post
- Removed loading screen for any procedural level and added transition animations for a smoother experience
- Reworked checkpoint mechanic - You now get a small penalty when resetting on a checkpoint instead of just continuing the timer. We hope this makes the use of checkpoints more competitive.
- 10 more segments were added to the algorithm to make the levels even more exciting and diverse!
- Huge space stations and bigger scrap parts now float around in the levels and add to the overall atmosphere
- Several new character accessories were added - among others a special Halloween accessory is waiting for you!
- Benchmark for Performance verification
Improvements:
- Tweaked skybox to be more diverse in between levels
- Improved respawn UI and added sound effect
- Tweaked camera sphere to prevent odd point-of-view when coming close to walls or big objects
- Toaster accessory now actually toasts
- Added even more (and more detailed) graphical settings for you to optimize your experience
Bug Fixes:
- Textures do not lower in resolution after the first checkpoint in high or lower texture quality settings
- Fixed Xbox One gamepad rumble not working correctly
- Camera now recenters on button-press instead of on button-release
- Fixed LODs and collisions of several segments and platforms
We hope you will enjoy the new content! Happy Halloween! :guri_happy: :schacht: