Developer postOriginal post (opens in a new tab)

Update released

Hi everyone!

This update balances the difficulty and brings improvements to the visuals and gameplay elements.

Performance and visual improvements

- Single-pass stereo rendering is now enabled, which should improve GPU performance up to 20%
- Shaders rewritten to support the aforementioned feature
- Visibility improved for large scenes

Added the seventh level

Step inside the tunnels that lead to the Dominus building.

Added two new weapons

Clear your way with a M249 (main weapon) and new sidearm (UMP).
Both are fully automatic and bring much requested balance for the battle against the aberrations.

Additional gameplay improvements

- Dead enemies can now be shot through which effectively lowers the steep difficulty of the game a little
- Enemy muscle weight and pinning adjusted for more realistic ragdolls and movement

Your indie developer,
Anton