Reverted changes to Shops and Ally Rooms.
My goal was to give the acts more time to onboard players to the unique enemies/mechanics of that biome. I think I took the wrong route.
I'll be reworking the order/how I present enemies - along with giving the player more info as to what enemies they need to be preparing for.
That might take me a couple of days to get it sorted out and internally tested. Looking forward to posting it - along with maybe a few new baddies when I do.
