We are now officially in Early Access.
We aim to release a patch bi-weekly and the first one, two-weeks from now the latest, will include the whole level 2, which doubles the gameplay length.
We can't wait to hear your experiences with OG: The Maze!
We hope you'll enjoy yourselves and afterwards write your thoughts in our steam community.
Here's the patch notes for Early Access release, which is version 0.62.
0.62
Note: There are no saving or checkpoints yet, they are our #1 priority atm and will be added soon.
-Pockets updated: Swapping items added. You can now switch an item in your hand to an item in a pocket by placing the hand in the pocket that holds an item and pressing grab. Pocketed items no longer glitch while climbing.
-Updated tutorial panels.
-Home scene introduced!
-Mission objectives for level 1 and home added.
-Narration for level 1 and home added.
-Image effects added.
-Underlying weapon code updated, no visible changes for now, but allows us to increase weapons individuality and functionality in the future.
-Menu scene updated with this patch note text.
-Multitude of bugs fixed.